I've finished texturing everything. And I'm pretty happy with what I made. I think I'm gonna leave this alone for now. I still have to re-learn rigging because I seriously need to improve on that area. Plus, I can't wait to start on a new model. It's already in my head
--------------------- Made in 3ds Max in a time period of approx. 1 month. Textures made in Photoshop Texture maps used: 137 Polygon count: 2.4 million Rendered in Mental Ray -------------------- Additional credits: The Army Girl logo at the Marine's left shoulder pad is courtesy of