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Description
For a long time I've been making heavy, highly-complex, and gritty 3d models that took months to make. So this time I decided to make a more simplistic and elegant robotic character inspired by the androids in Portal 2 and (you guessed it) E.V.E. from Wall-E.
Everything from concept sketch to final render was done in 4 days.
I am planning on submitting a full tutorial from concept, to initial modeling, to rigging, to refined modeling, to texturing, then finally to rendering.
I focused particularly on the elbow and knee joints when it came to rigging her. As I found out, in robotic characters, using a smaller separate bone at the elbows and knees allows for more natural behavior compared to directly linking the upper and lower bones without using the third middle bone.
Everything from concept sketch to final render was done in 4 days.
I am planning on submitting a full tutorial from concept, to initial modeling, to rigging, to refined modeling, to texturing, then finally to rendering.
I focused particularly on the elbow and knee joints when it came to rigging her. As I found out, in robotic characters, using a smaller separate bone at the elbows and knees allows for more natural behavior compared to directly linking the upper and lower bones without using the third middle bone.
Image size
931x1500px 476.02 KB
© 2011 - 2024 SgtHK
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Her and Wall. E holding hand? I want to see it!!? 👀👀👀